- UI Design
Designing XR for Everyone: A Conversation with Owlchemy Labs Senior UX Research Lead Jazmin Cano.
Jazmin Cano is the Senior UX Research Lead at Owlchemy Labs, where she champions the mission of making VR for everyone. With a decade of […]
Jazmin Cano is the Senior UX Research Lead at Owlchemy Labs, where she champions the mission of making VR for everyone. With a decade of […]
Miranda Moyer is a Narrative Lead on Overwatch at Blizzard Entertainment, currently leading the studio’s most ambitious storytelling effort to […]
How did you first get involved in the video game industry, and what professional decision points led you to your […]
Grammy Award-winning composer Winifred Phillips is one of the most successful and accomplished composers for video games, known for her […]
Akiyuki Morimoto has been with Capcom for 17 years, joining the company as a new graduate in 2008. With a […]
Nintendo is opening the door to its next chapter in gaming with Creator’s Voice—a new digital interview series that puts […]
What inspired your interest in working with video games? Graeme Timmins, Creative Director, Gearbox Entertainment: I’ve always enjoyed video games. […]
Hideki Hosoi has been with Capcom for 17 years, bringing a distinctive creative lens shaped by his background in performing […]
Terrance NewellMadden NFL Senior Art Director Terrance Newell has built a remarkable almost 30-year career as a video game artist. […]
Pierre Escaich has been with Ubisoft for 26 years, bringing a wealth of experience in the video game industry. As […]
An inside look at the creative process behind Assassin’s Creed Mirage. Stéphane Boudon has been with Ubisoft since 2005, beginning […]
An inside look at the development of the Dawntrail expansion pack. Kei Odagiri, Lead User Interface (UI) Designer, Final Fantasy […]