Download the ESA’s Right to Repair Policy Sheet

Today’s video game devices offer consumers high-end, state-of-the-art, multi-functional entertainment. The games played on these devices feature top-of-the-line sound and graphics as well as cutting-edge interactive technology, often costing as much as blockbuster movies to develop and produce.

Unlike other industries, video game device manufacturers must not only protect their own products but also the games played on their devices. These games are often created by other independent video game publishers. That’s why major manufacturers of video game consoles include technological protections to safeguard their platforms from infringement, as well as from network and piracy threats.

These protections are undercut by so-called “right to repair” legislation, which could require manufacturers of consumer electronics—including video game console makers—to turn over sensitive tools, parts and know-how to unauthorized repair facilities. These types of mandates could significantly compromise the security of video game consoles and the security of the video game ecosystems they rely on. In addition, allowing unauthorized parties to bypass the console’s technical protections—which may be necessary for certain hardware repairs—would allow any number of illegally-copied games to be played.

To avoid jeopardizing the integrity of consoles and ensure that players have access to safe and enjoyable game experiences, console makers provide consumers with easy, reliable and affordable repair services.

 

 

 

 

Goodbye!

You are now leaving the ESA’s website. When you reach the third-party site, we encourage you to review its privacy policy and terms and conditions.

Internet Explorer is not officially supported, please try these modern browsers: