• Press Releases

ESA statement on Valve’s decision not to launch controversial title

"We applaud Valve for pulling this tasteless game that so heinously exploits recent national horrors. It’s the right call. ESA and its members take its responsibilities seriously, as illustrated in its support of the ESRB rating system and broad compliance with strict industry marketing guidelines. Valve’s decision reinforces the importance of taking responsible actions and being respectful of its consumers.”

05.30.2018

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  • Press Releases

Two-Thirds of Parents Embrace Video Games as a Family Pastime

More than two-thirds of American parents play video games with their children at least once a week, according to a new study released today by the Entertainment Software Association (ESA). The report, 2018 Essential Facts About the Computer and Video Game Industry, reveals the number one reason parents play video games with their children is because it is fun for everyone. More than half of American parents say they enjoy playing video games as much as their children.

05.14.2018

  • Press Releases

Entertainment Software Association Announces Additions to Leadership Team

The Entertainment Software Association (ESA) today announced the addition of Andrew Bowins, as senior vice president, communications and industry affairs, and Nika Nour, as head of public affairs and strategic advisor to the CEO, to its leadership team. The appointments mark the association’s continued investment in people and resources focused on showcasing the impact of the $36 billion US video game industry to policy makers, elected officials, press, gamers, and the public.

05.08.2018

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  • Press Releases

Entertainment Software Association Applauds Tennessee State Leaders

The Entertainment Software Association (ESA), which represents the US video game industry, today commended state government leaders in Tennessee for their vision and commitment to attracting creative tech jobs to their state through the Tennessee Visual Content Modernization Act. The act, signed this week by Gov. Bill Haslam, expands Tennessee’s tax incentive program for film and television to include computer-generated imagery and interactive digital media, as well as stand-alone, post-production musical scoring and editing.

05.03.2018

  • Press Releases

E3 to Feature ESL Sports Arena

“Competitive video games are taking sports entertainment by storm, with the global esports audience reaching 335 million people in 2017,” said Michael D. Gallagher, president and CEO of ESA. “With the addition of the E3 ESL Arena, E3 2018 is set to be a non-stop, edge-of-your-seat ride of video game announcements, demos, and competition.”

05.01.2018

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  • Press Releases

Entertainment Software Association Applauds US Government for its Leadership in the Protection of Intellectual Property Worldwide

“Strong intellectual property protection in the digital world is more important than ever for video game companies to maintain their technological edge and to continue to contribute billions of dollars to the US economy. ESA applauds USTR and the US government interagency for their guidance and direction in protecting the incentives for video game companies to innovate and the ability to reap the rewards of their hard work.”

04.28.2018

  • Press Releases

Entertainment Software Association Commends California Assemblymember Bill Quirk

“Assemblyman Quirk’s leadership and actions underscore the valuable role of dialogue between the business community and elected officials,” said Erik V. Huey, senior vice president of government affairs at ESA. “Dr. Quirk raised valid and pointed concerns regarding transparency in the games industry, and the ESRB is dedicated to ensuring consumers are informed and educated. Numerous government authorities and elected officials have praised our industry’s self-regulatory achievements and we look forward to building upon that track record. We are thankful for Dr. Quirk’s input and collaboration.”

04.18.2018

  • Press Releases

Entertainment Software Association Files Motion to Intervene in Support of Net Neutrality

“The internet drives innovation, fuels our 21st century economy, and helps create the jobs of tomorrow—especially for the connected world of interactive entertainment. Consumers deserve rules of the road that prevent blocking, throttling, and other restrictive conduct – and enable the great online experiences that bring meaning and value to all parts of our country. ESA will make that case in the months ahead on behalf of America’s gamers and game makers.”

04.05.2018

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  • Press Releases

NCSOFT, Phosphor Studios, Kalypso Media Group, and Outright Games Join Entertainment Software Association

NCSOFT, Phosphor Studios, Kalypso Media Group, and Outright Games recently joined other leading video game companies as the newest members of the Entertainment Software Association (ESA), the trade group that represents the US video game industry. Their addition to the ESA roster adds a wealth of experience in game development and emerging technologies, such as virtual reality (VR), to the association.

03.29.2018

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  • Press Releases

Entertainment Software Association’s Statement on the CLOUD Act’s Inclusion in the Omnibus Spending Bill

"By establishing a balanced legal framework for compelling the disclosure of electronic data stored in another country, the CLOUD Act will help prevent the release of private data in situations that might otherwise result in a conflict of legal rights and obligations. ESA thanks congressional leaders for their help bringing this important legislation forward.”

03.22.2018

  • Data & Insights

Student Attitudes to Games-Based Skills Development: Learning from Video Games in Higher Education

This study explores ways commercial video games may be used to develop useful skills and competencies in undergraduate students. An examination of student attitudes revealed a broadly positive perception of games' efficacy for skills development.

03.03.2018

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  • Press Releases

Preeminent Researchers and Scientists Oppose WHO’s Proposed Video Game Action

36 internationally renowned and respected mental health experts, leading social scientists and academics from research centers and universities – including Oxford University, Johns Hopkins University, Stockholm University and The University of Sydney – will oppose, in an upcoming journal paper, the World Health Organization’s (WHO) plan to create a new gaming disorder classification. The experts’ paper (‘A Weak Scientific Basis for Gaming Disorder: Let us err on the side of caution’) will appear in the Journal of Behavioral Addictions.

03.01.2018

The Entertainment Software Association serves as the voice and advocate for the video game industry. Our mission is to help expand and protect the innovative and creative marketplace for creators and publishers in the United States.

Contact us

  • Year Founded
    1994
  • Location
    Washington, DC
  • No. of Members
    20
  • President and CEO
    Stanley Pierre-Louis