
- Press Releases
Global Report: Video Games Transcend Entertainment, Affect Positive Change in Players’ Lives
Video games affirmed as a source of connection, stress relief and mental stimulation in one of the largest consumer surveys […]
10.08.2025
Video games affirmed as a source of connection, stress relief and mental stimulation in one of the largest consumer surveys […]
10.08.2025
The Honorable Jamieson Greer United States Trade Representative 600 17th Street, NW Washington, DC 20508 RE: United States Leadership in […]
03.27.2025
Taking place April 27–30, 2026 in Las Vegas, the Interactive Innovation Conference is set to be an essential convening for […]
02.06.2025
WASHINGTON, Jan 23, 2025 – Overall consumer spending on video games in the United States totaled $58.7 billion in 2024 according to data released by the Entertainment Software Association, Circana and Sensor Tower.
01.23.2025
09.23.2025
09.10.2025
09.02.2025
By Stanley Pierre-Louis, Chief Executive Officer, Entertainment Software Association As the video game industry grows and evolves, we always encourage […]
03.17.2019
Entertainment industry veteran to lead association during a period of rapid growth and change in the global video game industry WASHINGTON […]
03.13.2019
Q1. For the uninitiated, could you start by telling us about the Entertainment Software Rating Board and its role in […]
03.12.2019
Blaming video games for violence in the real world is no more productive than blaming the news media for bringing violent crime into our homes night after night. Numerous authorities have examined the scientific record and found that it does not establish any causal link between media content and real-life violence.
03.12.2019
There aren't many game makers with a track record as impressive as Ted Price. For 25 years, Insomniac Games, the company he founded and where he still serves as CEO and president, has consistently been creating hit titles that have burrowed into the hearts and minds of players. Together, he and his team are responsible for mega-franchises including Spyro the Dragon, Ratchet & Clank. Resistance: Fall of Man, Sunset Overdrive, and Marvel's Spider-Man.
02.23.2019
On February 7, 2019, the Entertainment Software Association (ESA) welcomed as new members Intellivision Entertainment, Natsume Inc., Riot Games, SEGA of America, THQ Nordic, and Wizards of the Coast. The American video game industry enters the new year with its economic and social impact at an all-time high.
02.08.2019
Last night during the Super Bowl, one ad stood out among the rest. It featured a group of exceptional young […]
02.04.2019
“The impressive economic growth of the industry announced today parallels the growth of the industry in mainstream American culture,” said acting ESA President and CEO Stanley Pierre-Louis. “Across the nation, we count people of all backgrounds and stages of life among our most passionate video game players and fans. Interactive entertainment stands today as the most influential form of entertainment in America.”
01.23.2019
"It’s our hope that through continued dialogue we can help the WHO avoid rushed action and mistakes that could take years to correct. The billions of video game players around the world who will be affected by an ICD-11 classification error deserve action based on meticulous research. As an industry we are committed to collaborating with stakeholders, researchers, policymakers, and parents to ensure best-in-class ratings, parental controls, and other tools help video game players and parents understand and manage healthy video game play."
01.11.2019
This 2018 submission outlines notorious marketplaces existing outside the United States. Notorious online markets include linking websites, hosting websites ("cyberlockers"), torrent indexing websites, and unauthorized private servers.
01.01.2019
Huey will embark on an entrepreneurial path to become the president of a new government relations and public affairs consultancy in Washington, DC, that he is co-founding with an established California-based firm. The ESA will be among the firm’s growing client roster. “Erik has worked tirelessly to elevate the video game industry and the ESA in Washington and in state capitals around the country,” said Stan Pierre-Louis, the ESA’s general counsel and acting president and CEO. “Much of the organization’s success over the past decade can be traced to campaigns and initiatives that Erik created and led.”
12.19.2018
With an expanded emphasis on featuring never-before-seen content and providing immersive new experiences for attendees, E3 2019 will be unlike any prior E3. In addition, this year’s E3 will include an expanded presence for burgeoning video game sectors, including esports and the independent video game development community.
11.16.2018