The International Intellectual Property Alliance (IIPA) Comments Regarding “Special 301” Review
January 30, 2024 Submitted via regulations.gov Docket No. USTR-2023-0014 Mr. Daniel LeeAssistant United States Trade Representative for Innovation and Intellectual […]
02.06.2020
Northern Exposure
When Caitlyn Kenney was an ESA Foundation scholar, she studied abroad in Montreal, where she learned video game-making skills from […]
02.06.2020
Sources Of Strength
A Q&A with 2019–20 ESA Foundation Scholar Nyhriel Smith, a Howard University freshman who, empowered by video games, now wants […]
02.06.2020
Leading by Example
During National Mentorship Month, it’s especially important to show those underrepresented that they can turn passions into careers.
02.01.2020
E3 2020: A Sneak Peek at the Year Ahead.
E3 2020 will be a new and revitalized experience for everyone – the many exhibitors committed to the show, the members of the media who have supported us for so many years, and the fans and community that are the heart and soul of video games.
01.30.2020
U.S. Video Game Content Generated $35.4 Billion in Revenue for 2019
U.S. video game content generated $35.4 billion in revenue in 2019, a 2 percent increase over 2018*, according to new data released today by the Entertainment Software Association (ESA) and The NPD Group.
01.24.2020
ESA Foundation Opens the 2020-21 Scholarship Application Process with its First-Ever College Esports Program for American Women & Minorities
The esports scholarship is one of three the Foundation now offers college students seeking a career in the video game industry. Applications are due March 2.
01.17.2020
ESA Announces New SVP, Government Affairs, Rounding Out Senior Leadership Team
Senior strategist Michael O’Leary will lead the ESA’s Government Affairs team and oversee political strategy for the organization’s policy initiatives. He brings more than twenty-five years of experience in both the public and private sectors.
01.13.2020
ESA Comments in Intellectual Property Protection for Artificial Intelligence Innovation
January 10, 2020 Submitted via Email: AIPartnerships@uspto.gov Andrei IancuUnder Secretary of Commerce for Intellectual Propertyand Director of the United States Patent […]
01.10.2020
Diving into Learning Games with #EdGamesExpo
A fireside chat at ESA HQ kicked off the start of the seventh annual #EdGamesExpo, the Department of Education's annual public showcase and celebration of educational learning games as well as innovative forms of learning technologies for children and students in education and special education.
01.10.2020
Putting Player Safety First
Online platforms have an incredible ability to bring people together, forge new friendships and build communities. Creating a safe and positive experience for all our players is deeply important to everyone in our industry, many of whom not only create video games but also enjoy them with their own families.
12.17.2019
ESA Comments to U.S. Customs and Border Protection on Enforcement of Copyrights and Digital millennium Copyright Act
December 16, 2019Filed electronically via www.regulations.gov; Docket No. USCBP-2019-0031 Robert E. PerezDeputy CommissionerU.S. Customs and Border Protection Department of Homeland […]
12.16.2019