
- Press Releases
Global Report: Video Games Transcend Entertainment, Affect Positive Change in Players’ Lives
Video games affirmed as a source of connection, stress relief and mental stimulation in one of the largest consumer surveys […]
10.08.2025
Video games affirmed as a source of connection, stress relief and mental stimulation in one of the largest consumer surveys […]
10.08.2025
The Honorable Jamieson Greer United States Trade Representative 600 17th Street, NW Washington, DC 20508 RE: United States Leadership in […]
03.27.2025
Taking place April 27–30, 2026 in Las Vegas, the Interactive Innovation Conference is set to be an essential convening for […]
02.06.2025
WASHINGTON, Jan 23, 2025 – Overall consumer spending on video games in the United States totaled $58.7 billion in 2024 according to data released by the Entertainment Software Association, Circana and Sensor Tower.
01.23.2025
09.23.2025
09.10.2025
09.02.2025
With help from 40+ streamers, the ESA Foundation exceeded its #gg2020 fundraising goal and benefited several worthy charities. By ESA […]
01.11.2021
“We are saddened by the passing of our colleague and friend Richard Bates. As the head of the Government Relations team at Disney, one of our member companies, Richard served both as a trusted advisor and a champion for our work. Richard brought clarity and passion to every issue, along with an unmatched wit. His loss will be felt deeply by all who knew him, but by none more than his family, to whom we send our deepest condolences.”
01.03.2021
Streamers, esports personalities, sponsors and partners come together online to raise money and awareness for charities helping underrepresented communities and […]
12.10.2020
Video games are a part of the fabric of American culture and a cornerstone of entertainment—and we’re a key part of America’s economic engine, too. That’s why we’re excited to share our latest Economic Impact Report, which details the significant impact video games have on our economy.
12.04.2020
New study from Entertainment Software Association shows industry’s widespread impact in fueling economic growth and employment WASHINGTON, D.C. – December […]
12.03.2020
October 7, 2022 Filed electronically via www.regulations.gov, Docket No. USTR-2022-0010 Daniel LeeAssistant U.S. Trade Representative for Innovation and Intellectual Property Office […]
11.08.2020
A list of scholarships offered by companies and organizations encouraging people in college to pursue Science, Technology, Engineering, Arts and […]
11.02.2020
The ESA speaks to Keisha Howard about founding Sugar Gamers, a platform for underrepresented gamers from all walks of life.
10.14.2020
How Activision Blizzard helps the ESA Foundation diversify the video game industry. By ESA FoundationSeptember 25, 2020 On the surface, Activision […]
09.25.2020
We spotlight our Hispanic/Latinx scholars and latest media appearances and share our gratitude for supporter Activision Blizzard and mentor Gordon […]
09.25.2020
WASHINGTON — September 21, 2020 — The Entertainment Software Association (ESA), which serves as the voice and advocate for the […]
09.22.2020
During National Hispanic Heritage Month, the ESA Foundation recognizes the unique talents and contributions of eight of its 2020-21 scholars. […]
09.15.2020