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  • Industry Updates

Women’s History Month: ESA Spotlights Women in the Video Game Industry

This Women's History Month, the Entertainment Software Association is excited to highlight five women from the past and present who've paved the way for women in the video game industry.

03.08.2021

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  • Press Releases

The Entertainment Software Association Announces $1 Million Initiative to Support Black Girls Code Through Its Philanthropic Foundation

New Interactive Education and Mentoring Program Empowers Girls and Young Women to Learn Coding Skills and Envision Careers in Science, […]

03.04.2021

  • Industry Updates

A Perfect Partnership

Aiming to increase diversity in the video game and other tech industries, the ESA Foundation teams up with Black Girls […]

03.04.2021

  • Industry Updates

Toyz Electronics: Changing the Game for Kids in Underserved Communities

From bringing kids to Carnegie Mellon to creating VR games teaching kids about coding, Toyz Electronics is making a concentrated effort to change the game for kids in underserved communities.

02.27.2021

  • Press Releases

CBCF Announces STEAM Fellowship Partnership with the Entertainment Software Association

Today, the Congressional Black Caucus Foundation, Incorporated (CBCF) and the Entertainment Software Association (ESA) announced the launch of a new STEAM fellowship partnership.

02.25.2021

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  • Industry Updates

Meet Sloane Miller, an ESA Foundation Computer and Video Game Arts and Sciences Scholar

Sloane Miller isn’t your average college freshman. For one thing, she has already interned at Google’s Computer Science Summer Institute […]

02.25.2021

  • Statements and Filings

Statement by the Entertainment Software Association on Illinois HB3531

The Entertainment Software Association issued the following statement in response to legislation (HB3531) introduced this week by Illinois state representative Marcus C. Evans:

02.24.2021

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  • Industry Updates

Social Justice and Spider-Man: A Conversation with Evan Narcisse

Spider-Man: Miles Morales is a unique video game on many levels, but one of the most apparent is how directly […]

02.24.2021

  • Inclusion

Into the Metaverse and Beyond: How Diversity in Video Games Drives a More Diverse Future

One thing has become abundantly clear in the social awakening that followed the murder of George Floyd. To make progress, we must deliberately and intentionally make diversity, equity and inclusion a priority at every level – from our work environments to the online worlds we create and inhabit.

02.09.2021

  • Statements and Filings

Statement by the Entertainment Software Association on the Passing of Robert Altman

Our hearts are heavy with sadness by the sudden passing of our board chairman and an industry giant, Robert Altman.

02.04.2021

  • Statements and Filings

The Entertainment Software Association Congratulates CHCI Chair Rep. Nanette Barragán

Washington – January 29, 2021 – The Entertainment Software Association (ESA) released a statement today congratulating the Congressional Hispanic Caucus […]

01.30.2021

  • Statements and Filings

The International Intellectual Property Alliance (IIPA) Comments Regarding “Special 301” Review

January 30, 2024 Submitted via regulations.gov Docket No. USTR-2023-0014 Mr. Daniel LeeAssistant United States Trade Representative for Innovation and Intellectual […]

01.28.2021

The Entertainment Software Association serves as the voice and advocate for the video game industry. Our mission is to help expand and protect the innovative and creative marketplace for creators and publishers in the United States.

Contact us

  • Year Founded
    1994
  • Location
    Washington, DC
  • No. of Members
    20
  • President and CEO
    Stanley Pierre-Louis