• Statements and Filings

ESA Comments to the U.S. Trade Representative on Notorious Markets

October 7, 2022 Filed electronically via www.regulations.gov, Docket No. USTR-2022-0010 Daniel LeeAssistant U.S. Trade Representative for Innovation and Intellectual Property Office […]

10.11.2021

  • Statements and Filings

8th Section 1201 Triennial Rulemaking: ESA Joins Creators’ Comment to Copyright Office on the Repair of Computer Programs

ITEM A. COMMENTER INFORMATION The Motion Picture Association, Inc. (“MPA”) is a trade association representing some of the world’s largest producers and distributors […]

09.22.2021

  • Statements and Filings

8th Section 1201 Triennial Rulemaking: ESA Joins Other Creators to Comment on the Preservation of Computer Programs and Video Games

ITEM A. COMMENTER INFORMATION The Motion Picture Association, Inc. (“MPA”) is a trade association representing some of the world’s largest producers and distributors […]

09.22.2021

  • Statements and Filings

8th Section 1201 Triennial Rulemaking: ESA Responds to Copyright Office on the Preservation of Video Games

These comments are submitted by the Entertainment Software Association (“ESA”), the U.S. trade association serving companies that publish computer and […]

09.22.2021

  • Statements and Filings

8th Section 1201 Triennial Rulemaking: ESA Joins Other Creators to Respond to Copyright Office on the Accessibility of Copyrighted Works

ITEM A. COMMENTER INFORMATION The Motion Picture Association, Inc. (“MPA”) is a trade association representing some of the world’s largest producers and distributors […]

09.22.2021

digital press release
  • Press Releases

Video Game Industry Expands Parental Resources for Spanish-Speaking Families

The Entertainment Software Association (ESA) and Entertainment Software Rating Board (ESRB) today announced the launch of a new online Spanish language resource that provides parents and guardians with information and tools to help manage video games their kids play.

09.21.2021

  • Press Releases

La Industria de los Videojuegos Expande los Recursos de los Padres Para las Familias que Hablan Español

La Entertainment Software Association (ESA) y la Entertainment Software Rating Board (ESRB) anunciaron hoy el lanzamiento de un nuevo recurso en línea en español que brinda a los padres y tutores información y herramientas para ayudar a administrar los videojuegos que juegan sus hijos.

09.21.2021

  • Statements and Filings

The ESA Praises Brazilian Partners for Shutting Down Online Video Game Piracy Websites

I am the President and CEO of the Entertainment Software Association (ESA), which serves as the voice and advocate for the U.S. video game industry. Our members are the innovators, creators, publishers and business leaders that are reimagining entertainment and transforming how we interact, learn, connect and play.

09.17.2021

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  • Industry Updates

The Entertainment Software Association Congratulates the ESA-Sponsored CHCI Summer Intern and CBCF 2021-2022 STEAM Fellow

The ESA congratulates Wilner Alvarez, the ESA-sponsored Congressional Hispanic Caucus Institute (CHCI) summer intern, and Brittany Thomas, the ESA-sponsored Congressional Black Caucus Foundation (CBCF) 2021-2021 STEAM fellow!

07.30.2021

digital press release
  • Statements and Filings

ESA Comments to FTC on Right to Repair Policy

July 18, 2021RE: ESA Written Comment Re: Right to Repair for FTC July 21, 2021 Open Commission Meeting To Whom […]

07.21.2021

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  • Industry Updates

ESA Leadership Desk: A Nation of Video Game Players

Games transcend age, race, gender, platform and even political parties. Indeed, this is the United States of Play.

07.13.2021

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  • Data & Insights

2021 Essential Facts About the Video Game Industry

This year's 2021 Essential Facts About the Video Game Industry confirms that, in the last year during the global pandemic, people from all walks of life reached for video games to find joy, connection and a sense of belonging.

07.13.2021

The Entertainment Software Association serves as the voice and advocate for the video game industry. Our mission is to help expand and protect the innovative and creative marketplace for creators and publishers in the United States.

Contact us

  • Year Founded
    1994
  • Location
    Washington, DC
  • No. of Members
    20
  • President and CEO
    Stanley Pierre-Louis