
Veterans say video gaming plays a powerful role in their lives.
79% of veterans are playing with others at least weekly, including friends, family, and other service members.
Who They Play With

Video games are a source of relief, connection, and community for veterans.
Why They Play
0%
Entertainment
0%
Relaxation
0%
Stress Relief
0%
Escaping Reality
0%
Spending Time with Family

“We have long seen the benefits of video games beyond entertainment and this new data offers an especially compelling example of the power of play. We take great pride in the positive impact of video game play in supporting mental health, fostering social connections and enhancing overall well-being, and it’s deeply rewarding to know these benefits are felt by those who have served our country.”
— ESA President and CEO Stanley Pierre-Louis
Veterans tend to favor consoles over PCs and smartphones, and they engage with a wide variety of game genres.
Genres Played Most Often

Active Video Game Platforms
1+ hours per week
VETERAN VIDEO GAMER PROFILE
On average, a veteran video gamer is a 37-year-old man who is college-educated, employed full-time, and married with children at home. He was enlisted and served an average of six years.
Average Age
Gender
0%
Male
0%
Female
Employment
Education
Marital Status
Parental Status
Length of Service
Rank E1-9 When Service Ended
Combat Veteran

“Every day, I see first-hand the positive impacts video games have on veterans and service members. Video games have proven to be a powerful tool for stress relief, a way to connect with friends and fellow service members and a positive outlet for relaxation and mental health.”
— Stephen Machuga
A veteran and founder & executive director of Stack Up, a nonprofit dedicated to supporting veteran’s mental health through video gaming
Reflections on Active Duty
While on active duty, video games offered relief, connection, and a boost in morale and camaraderie.
70% played with others at least weekly during active duty
Who They Played With

On active duty, they played to have fun, relax, and relieve stress.
Why They Play
0%
Entertainment
0%
Relaxation
0%
Stress Relief
0%
Escape Reality
0%
Connect with Friends from Military
Survey Methodology: YouGov conducted an online survey among 22- to 50-year-old pc/console video gamers in the U.S. from January 14-27, 2025 to understand the impact and role of video games in the lives of U.S. veterans. Sample size = 1,096 veteran video gamers, 508 non-veteran video gamers.