- Show all
- DEI
- Digital Wellness
- Economic Incentive Programs
- Esports
- ESRB
- Evolving Industry
- First Amendment
- Immigration
- In Game Purchases
- Intellectual Property
- International Trade
- Marketplace Innovation
- Media Violence
- Net Neutrality
- Privacy
- Right to Repair
- Screen Time
- Subscription Services
- Trade Policy
- Trust and Safety
- Workforce Development
- XR
Subscription Services
The video game industry believes in empowering consumers through enhanced consumer choice. As the digital space evolves, empowering and…
Trust and Safety
Safety is not a competitive issue for the video game industry—it is a shared priority that requires our collective…
The Entertainment Software Association Congratulates CHCI Chair Rep. Nanette Barragán
Statements /Washington - January 29, 2021 - The Entertainment Software Association (ESA) released a statement today congratulating the Congressional Hispanic…
The International Intellectual Property Alliance (IIPA) Comments Regarding “Special 301” Review
Policy Filings /To learn more, click here.
Statement by the Entertainment Software Association on the Inauguration of President Joseph R. Biden
Statements /On this Inauguration Day, we join millions of Americans and others in welcoming President Biden, his administration and a…
The Entertainment Software Association Applauds Appointment of Dane Snowden as President and CEO of the Internet Association
Statements /The Entertainment Software Association (ESA) released a statement today congratulating Dane Snowden on his appointment as President and CEO…
Statement by the Entertainment Software Association on the Passing of Richard M. Bates
Statements /“We are saddened by the passing of our colleague and friend Richard Bates. As the head of the Government…
ESA Leadership Desk: U.S. Video Game Industry Fuels Connection, Employment and Economic Growth
Perspectives /Video games are a part of the fabric of American culture and a cornerstone of entertainment—and we’re a key…
Report: Video Games Contribute $90 Billion+ to U.S. Economy
Press Releases /New study from Entertainment Software Association shows industry’s widespread impact in fueling economic growth and employment WASHINGTON, D.C. –…
Sugar Gamers’ Keisha Howard on the Importance of Diversity in Video Games
Perspectives /The ESA speaks to Keisha Howard about founding Sugar Gamers, a platform for underrepresented gamers from all walks of…
The Entertainment Software Association Celebrates the Appointment of Shira Perlmutter As Register of Copyrights
Press Releases / Statements /WASHINGTON — September 21, 2020 — The Entertainment Software Association (ESA), which serves as the voice and advocate for…
2020 Essential Facts About the Video Game Industry
ESA Research / Fact Sheets /ESA's 2020 Essential Facts About the Video Game Industry answers frequently asked questions like who plays video games, why…
ESA Leadership Desk: 214 Million Americans Play Video Games
Perspectives /As the 2020 Essential Facts demonstrates, video games have become the leading form of entertainment because they bring us…
ESA President & CEO Stanley Pierre-Louis Speaks at Games For Change 2020
Speeches & Testimony /On July 14, 2020, ESA President & CEO Stanley Pierre-Louis gave a speech at the 2020 Games for Change…
Video Game Industry Impact: California
ESA Research /California is famous for many things--including a vibrant video game industry. There are more than 619 video game company locations…
Video Game Industry Impact: North Carolina
ESA Research /North Carolina is famous for many things--including a vibrant video game industry. There are more than 47 video game company…
Video Game Industry Impact: Florida
ESA Research /Florida is famous for many things--including a vibrant video game industry. There are more than 72 video game company…
Video Game Industry Impact: Texas
ESA Research /Texas is famous for many things--including a vibrant video game industry. There are more than 192 video game company locations…