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Entertainment Software Association Congratulates U.S. Government for Protecting and Enforcing Intellectual Property Internationally
Press Releases /New Special 301 Report and Notorious Markets List Highlight Markets That Inadequately Protect Copyright and TrademarksWASHINGTON, DC – April…
Entertainment Software Association Statement in Response to the Announced Federal Trade Commission Public Workshop on Loot Boxes
WASHINGTON – April 9, 2019 – The Entertainment Software Association released the following statement in response to the announced…
Are Video Games The Key To Learning?
Perspectives /The students at Drayton Hall Elementary in Charleston, SC generally start each morning a bit differently than many other…
Parental Priorities: 3 Surprising Benefits of Video Games
Perspectives /It’s no secret that mainstream news media has a knee-jerk tendency to focus on the negative rather than the…
Hidden Health Benefits of Video Games
Perspectives /Your mother may have warned you that playing too many video games would ruin your eyes. Mathieu Ferland would…
Entertainment Software Association Applauds Appointment of Karyn Temple as Register of Copyrights
Press Releases /WASHINGTON — March 27, 2019 — The Entertainment Software Association (ESA), which represents the U.S. video game industry, welcomed…
Video Games In Your Community: Spotlight on Washington
Perspectives /Bonnie Ross didn't grow up playing Atari or Nintendo or Sega or PlayStation. A Mattel handheld game of football…
Video Games In Your Community: Spotlight on Hawaii
Perspectives /Maya Rogers is in charge of the family legacy. As CEO and president of Blue Planet Software, she heads…
ESA Leadership Desk: Unpacking the Loot Box Conversation
Perspectives /By Stanley Pierre-Louis, Chief Executive Officer, Entertainment Software AssociationAs the video game industry grows and evolves, we always encourage…
ESA Announces Stanley Pierre-Louis as its Next President and CEO
Entertainment industry veteran to lead association during a period of rapid growth and change in the global video game industryWASHINGTON…
Q&A with ESRB President Patricia Vance
Perspectives /Q1. For the uninitiated, could you start by telling us about the Entertainment Software Rating Board and its role…
Essential Facts About Video Games and Violence
Fact Sheets /Blaming video games for violence in the real world is no more productive than blaming the news media for…
Video Games In Your Community: Spotlight on California
Perspectives /There aren't many game makers with a track record as impressive as Ted Price. For 25 years, Insomniac Games,…
Entertainment Software Association Begins 2019 With Six New Member Companies
Press Releases /On February 7, 2019, the Entertainment Software Association (ESA) welcomed as new members Intellivision Entertainment, Natsume Inc., Riot Games,…
For Parents
Our industry is committed to promoting healthy, balanced game play. From encouraging use of console parental controls to providing…
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Terms of Use
Last Updated: October 12, 2023IMPORTANT – THESE TERMS OF USE (this “TOU”) ARE A LEGAL AGREEMENT BETWEEN YOU (referenced herein…
Media
For the convenience of journalists and others interested in learning more about the entertainment software industry, ESA has created…
Trade Policy
The U.S. video game industry delivers some of the world’s most innovative and creative entertainment to players around the…