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  • Video Game Industry Expands Parental Resources for Spanish-Speaking Families

    Press Releases /

    VamosaJugar.com helps parents and caregivers make choices that are right for their childrenWASHINGTON, D.C. – September 21 2021 – The Entertainment Software Association (ESA) and Entertainment Software Rating Board (ESRB) today announced the launch of a new online Spanish language resource that provides parents and guardians with information and…

  • La Industria de los Videojuegos Expande los Recursos de los Padres Para las Familias que Hablan Español

    Press Releases /

    VamosaJugar.com ayuda a los padres y cuidadores a tomar decisiones adecuadas para sus hijosWASHINGTON, D.C. – 21 de Septiembre de 2021 – La Entertainment Software Association (ESA) y la Entertainment Software Rating Board (ESRB) anunciaron hoy el lanzamiento de un nuevo recurso en línea en español que brinda a…

  • 2021 Essential Facts About the Video Game Industry

    Fact Sheets / ESA Research /

    This year's 2021 Essential Facts About the Video Game Industry confirms that, in the last year during the global pandemic, people from all walks of life reached for video games to find joy, connection and a sense of belonging.

  • 2020 Essential Facts About the Video Game Industry

    ESA Research / Fact Sheets /

    ESA's 2020 Essential Facts About the Video Game Industry answers frequently asked questions like who plays video games, why do people play video games and how and when do people play?

  • ESA Leadership Desk: 214 Million Americans Play Video Games

    Perspectives /

    As the 2020 Essential Facts demonstrates, video games have become the leading form of entertainment because they bring us joy, connection and a sense of belonging when we need it most. Their value to society has never been more vital.

  • #NationalVideoGamesDay 2019

    Perspectives /

    In celebration of Video Games Day 2019, here’s 24 fun facts about our industry that might surprise you:#1. Video game history goes back as far as the 1950s, when computer scientists started designing simple games and simulations for fun.#2. Video games didn’t become popular with the mainstream until the…

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