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The Entertainment Software Association Congratulates the ESA-Sponsored CHCI Summer Intern and CBCF 2021-2022 STEAM Fellow
Perspectives /The ESA congratulates Wilner Alvarez, the ESA-sponsored Congressional Hispanic Caucus Institute (CHCI) summer intern, and Brittany Thomas, the ESA-sponsored Congressional Black Caucus Foundation (CBCF) 2021-2021 STEAM fellow!
ESA Leadership Desk: A Nation of Video Game Players
Featured Item / Perspectives /Games transcend age, race, gender, platform and even political parties. Indeed, this is the United States of Play.
2021 Essential Facts About the Video Game Industry
Fact Sheets / ESA Research /This year's 2021 Essential Facts About the Video Game Industry confirms that, in the last year during the global pandemic, people from all walks of life reached for video games to find joy, connection and a sense of belonging.
ESA Leadership Desk: Reflecting on the Decade Since the U.S. Supreme Court Recognized First Amendment Protections for Video Games
Featured Item / Perspectives /Ten years ago this month, the U.S. Supreme Court issued its landmark decision recognizing the application of the First Amendment to video games.
ESA President & CEO Stanley Pierre-Louis on Bloomberg’s “Black in Focus”
Featured Item / Perspectives /ESA President & CEO Stanley Pierre-Louis spoke with Karen Toulon from Bloomberg News on the video game industry for this week's, "Black in Focus."
The Entertainment Software Association Statement on the USTR’s 2021 Special 301 Report
Statements /The Entertainment Software Association (ESA), which represents the U.S. video game industry, today issued the following statement on the 2021 Special 301 Report released by the Office of the U.S. Trade Representative (USTR).