Policy Positions

We support policies that protect creative works, promote innovation, and expand the dynamic marketplace for the video game industry.

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  • U.S. Consumer Video Game Spending Totaled $60.4 Billion in 2021

    Press Releases /

    Overall total consumer spending on video games in the U.S. totaled $60.4 billion in 2021, an 8 percent increase over 2020, according to new data released today by the Entertainment Software Association (ESA) and The NPD Group.

  • ESA Announces That E3 2022 Will Not Be Held in Person

    Statements /

    Washington, D.C. – January, 6, 2022 – The ESA today issued the following statement about its annual industry event E3."Due to the ongoing health risks surrounding COVID-19 and its potential impact on the safety of exhibitors and attendees, E3 will not be held in person in 2022. We remain…

  • Report: The Guide to Esports

    Research Reports / ESA Research /

    The Growing World of EsportsEsports, also known as competitive gaming, is revolutionizing how consumers watch, follow and engage with video games. The Guide to Esports is a comprehensive, global competitive gaming primer supported by video game trade associations across the United States, Europe, Canada, Australia, and New Zealand. The…

  • News Release: Global Trade Groups Launch First Comprehensive Guide to Fast-growing, Worldwide Esports Phenomenon

    Press Releases /

    ‘The Guide to Esports’ Explains Competitive Gaming Fundamentals, the Global Impact of Esports and the Importance of Intellectual Property to Fuel Excitement and GrowthBrussels, Belgium - December 14, 2021 - ISFE Esports today published the first comprehensive, global competitive gaming compendium—The Guide to Esports—with the support of its sister…

  • ESA Partnered With National Center for Missing and Exploited Children, Family Online Safety Institute and Take This for Online Safety Webinar

    Events /

    On Thursday, December 2, 2021, the Entertainment Software Association (ESA) hosted “Chums, Cheaters and Creeps: An Educational Webinar about Keeping Online Play Safe for Everyone,” a virtual event for policymakers and their staffs focusing on online safety, privacy, children’s protection and video games.Featuring Callahan Walsh of the National Center…

  • ESA President and CEO Stanley Pierre-Louis Recognized with 2021 Black in Gaming Foundation Award

    Press Releases /

    Entertainment Software Association President and CEO Stanley Pierre-Louis received the 2021 Black in Gaming (BIG) Image Award in recognition of his contributions to the video game industry during an online ceremony streamed on Saturday, November 13, 2021.“I’d like to express my deep gratitude to the team at Black in…

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