Policy Positions

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  • Entertainment Software Association Statement on Proposed 2022 Empire State Digital Gaming Media Production Credit

    Statements /

    The Entertainment Software Association supports and encourages the New York State Legislature to enact the Empire State Digital Gaming Media Production Credit proposed in the Senate and Assembly budget bills.

  • ESA Hosted Congressional Black Associates for Black History Month Celebration

    Events /

    On Monday, February 28, 2022, the Entertainment Software Association marked the final day of Black History Month by hosting the Congressional Black Associates (CBA) newly-elected Executive Board (E-Board) and guests for an evening of games, food and conversation.“We are excited about celebrating Black history,” said ESA President and CEO…

  • Statement From Global Video Game Industry Associations on Ukraine

    Statements /

    Trade associations representing the video game industry including the Entertainment Software Association, responded to the conflict in Ukraine with the following statement:"The video game industry stands in support of the people of Ukraine and joins the international call to end the violence and restore peace in the region. Our…

  • New STORY MODE Series Explores the Positive Benefits of Video Games

    Press Releases /

    The Entertainment Software Association and Games for Change partner to produce series featuring industry leaders discussing the positive impact of games on mental health, wellness, education and the power of playWASHINGTON – March 3, 2022 – The Entertainment Software Association (ESA) and Games for Change (G4C) today announced the…

  • Entertainment Software Association Praised United States Trade Representative for 2021 Notorious Markets List

    On February 18, 2022, the Entertainment Software Association (ESA) praised the United States Trade Representative (USTR) for its release of the 2021 Review of Notorious Markets for Counterfeiting and Piracy, also known as the Notorious Markets List, which identified 42 online markets and 35 physical markets that reportedly engage…

  • U.S. Video Game Industry Trade Group Selects New Public Affairs Agency

    Press Releases /

    Showcasing the Industry’s Growing Positive Impact on People, Culture and the Economy to State and Federal PolicymakersWashington, D.C., February 15, 2022 – The Entertainment Software Association (ESA) today announced the selection of Curley Company (Curley) as its Agency of Record (AOR) following a competitive search for a partner with…

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