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ESA Supports Safer Internet Day 2023
As a proud supporter of Safer Internet Day, the Entertainment Software Association (ESA) joins those in D.C. and around the world in highlighting the importance of creating better online experiences.
U.S. Consumer Video Game Spending Totaled $56.6 Billion in 2022
Press Releases /Overall total consumer spending on video games in the United States totaled $56.6 billion in 2022 as video game sales stabilize following back-to-back record years in 2020 and 2021, according to new data released today by the Entertainment Software Association (ESA) and The NPD Group.
ESA and Gay Gaming Professionals Issue Statement of Support for Respect for Marriage Act
Press Releases /We celebrate the Respect for Marriage Act, an important piece of bipartisan legislation that safeguards the rights and protections to which same-sex and interracial couples and their families are entitled. The interactive entertainment industry remains steadfast in our commitment to achieving progress on equality and inclusion throughout society, including…
Behind-the-Scenes of Take-Two Interactive’s NBA 2K23: Authenticity & Community
Press Releases /Following the September release of Take-Two Interactive’s NBA® 2K23, the Entertainment Software Association’s Amanda Martin spoke with the NBA 2K team about the making of this game and the important work from 2K Foundations to provide resources to help young people excel in life and in the classroom.
ESA Joins Broad Coalition Calling on EU Policymakers to Finalize Agreement to Secure Transatlantic Data Flows
Press Releases /The Entertainment Software Association (ESA) this month joined a broad coalition of 41 associations – representing companies of all sizes from various sectors of the business community – in calling on European Union (EU) policymakers to finalize an agreement to secure transatlantic data flows.
ESA Names Aubrey Quinn as SVP, Communications & Public Affairs
Press Releases /ESA Names Aubrey Quinn as SVP, Communications & Public Affairs. Quinn brings award-winning strategic communications expertise to the U.S. video game industry trade group.