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Active Video Gaming Compared to Treadmill Walking and TV Watching in Obese Children and Adolescents
Academic Research /This study found that active video games (AVG) were effective at increasing energy expenditure and activity levels in children and adolescents with obesity. Active video games can be a therapeutic tool to improve cardiovascular fitness, muscular strength, and body awareness.
A Blended Web-Based Gaming Intervention on Changes in Physical Activity for Overweight and Obese Employees: Influence and Usage in an Experimental Pilot Study
Academic Research /The results of this study found that web-based gaming intervention was successful at increasing physical activity in overweight workers. Such interventions have the potential to help combat the obesity epidemic.
The effects of video game therapy on balance and attention in chronic ambulatory traumatic brain injury: an exploratory study
Academic Research /This study found video game therapy (VGT) to be a viable treatment option for patients struggling with balance and attentive disorders following chronic traumatic brain injury. Video game therapy's reward-learning approach was proven more effective than traditional balance platform therapy (BPT) at significantly improving these areas.
2017 Essential Facts About the Computer and Video Game Industry
ESA Research /ESA surveys more than 4,000 American households and the heads of and most frequent gamers within each household about their video game playing habits and attitudes, resulting in these survey results for 2017.
Comments on the Global Digital Trade Study
Policy Filings /This 2017 submission covers the state of the video game industry in the US, the state of the video game industry in key foreign markets, and the challenges to full and true market access for video game companies.
Mobile Learning Game Effectiveness in Cognitive Learning by Adults: A Comparative Study
Academic Research /This study found mobile learning games (MLG) to be as effective as traditional textbook learning at transferring factual knowledge. In light of their popularity, mobile learning games have unquestionable potential as a learning method.