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Take-Two Interactive and Gay Gaming Professionals Team Up to Promote Diversity Via a Video Series
In an effort to share ways to advance diversity, equity, inclusion and access in the video game industry, Take-Two Interactive and the nonprofit Gay Gaming Professionals teamed up to create an informative video series. Featuring Take-Two and its 2K and Zynga labels, the videos capture many of the companies’…
ESA Files Comments for 2022 Review of Notorious Markets for Counterfeiting and Piracy
Press Releases /The Entertainment Software Association (ESA) this month filed its official comments with the Office of the U.S. Trade Representative (USTR) for inclusion in the 2022 Review of Notorious Markets for Counterfeiting and Piracy (Notorious Markets List).
ESA Mourns Passing of Former U.S. Register of Copyrights Marybeth Peters
Press Releases /The Entertainment Software Association joins many others in D.C. and around the world today mourning the passing of former United States Register of Copyrights Marybeth Peters, who died yesterday after a long illness.
Programming for Success: The Video Game Industry’s Focus on Improving Access and Opportunities for Underrepresented Communities.
For years, video game companies have been creating educational and career-building opportunities which may lead to fruitful jobs in science, technology, engineering, arts and mathematics, or STEAM, including those in the industry. In particular, they’ve created programs ensuring that underrepresented communities are provided with opportunities which nurture their talents…
2022 White House National HBCU Week: HBCU & Video Game Company Leaders Talk Future of Esports & Economic Impact
Press Releases /As part of the 2022 National HBCU Week Conference hosted by the White House and the U.S. Department of Education, the Entertainment Software Association (ESA) sponsored the “Ensuring the Success of Esports at Historically Black Colleges and Universities (HBCUs)” panel to discuss critical growth opportunities and strategies around the…
Meet Raashi Sikka, Ubisoft’s VP of Global Diversity & Inclusion
A Q&A with Raashi Sikka, Ubisoft’s VP of Global Diversity, Inclusion & Accessibility“I’ve always had a feeling of never truly belonging anywhere, which checkered my life growing up. So I was deliberate in creating inclusion for myself by creating inclusion for others,” says Raashi Sikka, who, in early 2021,…