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ESA Supports Safer Internet Day 2023
As a proud supporter of Safer Internet Day, the Entertainment Software Association (ESA) joins those in D.C. and around…
U.S. Consumer Video Game Spending Totaled $56.6 Billion in 2022
Press Releases /Overall total consumer spending on video games in the United States totaled $56.6 billion in 2022 as video game…
Meet Raashi Sikka, Ubisoft’s VP of Global Diversity & Inclusion
A Q&A with Raashi Sikka, Ubisoft’s VP of Global Diversity, Inclusion & Accessibility“I’ve always had a feeling of never…
2022 Essential Facts About the Video Game Industry
ESA Research / Fact Sheets /2022 Essential Facts About the Video Game Industry highlights how millions of Americans turn to video games for connection,…
Nearly All Americans Now View Video Game Play as Beneficial Following COVID-19 Lockdowns
New research shows uptick in recognizing diverse benefits of video games, including bringing people of different backgrounds together, improving…
ESA Sponsors First Annual Congressional Madden NFL Esports Charity Tournament and Reception
On May 12, U.S. Rep. Byron Donalds (R-Fla.) won the First Annual Congressional Madden NFL Esports Charity Tournament and Reception…
U.S. Legislative Staff Joined Riot Games Studio Heads for Behind-the-Scenes Discussion of Promoting Positive Behavior
Events /On Wednesday, April 20, 2022, the Entertainment Software Association hosted an invitation-only webinar for Washington, D.C. congressional staff offering…
ESA Statement on 2022 Special 301 Report
Statements /The Entertainment Software Association (ESA), which represents the U.S. video game industry, today issued the following statement on the…
Video Game Resources for Parents Released for Mexico’s Children’s Day
Press Releases /The Entertainment Software Association (ESA) today announced new resources for parents, educators and caregivers to better understand and use…
ESA President and CEO Stanley Pierre-Louis Joined Industry Leaders at D.I.C.E. 2022 Town Hall
Events /On February 23, 2022, Entertainment Software Association (ESA) President and CEO Stanley Pierre-Louis spoke at a D.I.C.E. state of…
Entertainment Software Association Applauds Confirmation of Kathi Vidal to United States Patent and Trademark Office
Statements /The Entertainment Software Association (ESA), which serves as the voice and advocate for the U.S. video game industry, congratulates…
Seizing an Opportunity for Women in the Metaverse
Perspectives /Many people think women don’t love video games, but they’re wrong. One in three people worldwide plays video games,…
Entertainment Software Association Statement on Proposed 2022 Empire State Digital Gaming Media Production Credit
Statements /The Entertainment Software Association supports and encourages the New York State Legislature to enact the Empire State Digital Gaming…
Statement From Global Video Game Industry Associations on Ukraine
Statements /Trade associations representing the video game industry including the Entertainment Software Association, responded to the conflict in Ukraine with…
Entertainment Software Association Statement on Successful Piracy Prosecution
Statements /The Entertainment Software Association issued the following statement on the successful piracy prosecution in the Western District of Washington: "The…
Online Safety a Video Game Industry Priority on Safer Internet Day 2022 and Beyond
“Safety is not a competitive issue for the video game industry—it is a shared priority that requires collective action,”…
What’s Needed to Design and Build an Inclusive Metaverse?
Events /ESA Foundation Executive Director Anastasia Staten led “Video Games and the Metaverse: How We Will Build it Together,” a…
U.S. Consumer Video Game Spending Totaled $60.4 Billion in 2021
Press Releases /Overall total consumer spending on video games in the U.S. totaled $60.4 billion in 2021, an 8 percent increase…
Report: The Guide to Esports
Policy Filings / Research Reports / ESA Research /The Growing World of EsportsEsports, also known as competitive gaming, is revolutionizing how consumers watch, follow and engage with…
News Release: Global Trade Groups Launch First Comprehensive Guide to Fast-growing, Worldwide Esports Phenomenon
Press Releases /‘The Guide to Esports’ Explains Competitive Gaming Fundamentals, the Global Impact of Esports and the Importance of Intellectual Property…