Entertainment Software Association

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IN THE SPOTLIGHT

ECONOMIC GROWTH
COMPREHENSIVE INDUSTRY RESEARCH
E3
THOUGHT LEADERSHIP AND PERSPECTIVES

National Impact

Explore how the video game industry drives economic growth state by state.

explore policy, news and resources

results.
  • ESA Leadership Desk: Unpacking the Loot Box Conversation

    Perspectives /

    By Stanley Pierre-Louis, Chief Executive Officer, Entertainment Software AssociationAs the video game industry grows and evolves, we always encourage an open dialogue in order to address concerns from different perspectives. Lately, we put considerable effort into our dialogue with both players and policymakers on loot boxes. We’ve heard a…

  • ESA Announces Stanley Pierre-Louis as its Next President and CEO

    Entertainment industry veteran to lead association during a period of rapid growth and change in the global video game industryWASHINGTON – May 13, 2019 – Stanley Pierre-Louis, an industry executive with more than two decades of entertainment experience, will be the Entertainment Software Association’s (ESA) new President and CEO. The…

  • Q&A with ESRB President Patricia Vance

    Perspectives /

    Q1. For the uninitiated, could you start by telling us about the Entertainment Software Rating Board and its role in the video game industry?Sure. ESRB is the non-profit, self-regulatory body for the video game industry that empowers consumers, especially parents, with guidance that allows them to make informed decisions…

  • Essential Facts About Video Games and Violence

    Fact Sheets /

    Blaming video games for violence in the real world is no more productive than blaming the news media for bringing violent crime into our homes night after night. Numerous authorities have examined the scientific record and found that it does not establish any causal link between media content and…

  • Video Games In Your Community: Spotlight on California

    Perspectives /

    There aren't many game makers with a track record as impressive as Ted Price. For 25 years, Insomniac Games, the company he founded and where he still serves as CEO and president, has consistently been creating hit titles that have burrowed into the hearts and minds of players. Together,…

  • Entertainment Software Association Begins 2019 With Six New Member Companies

    Press Releases /

    On February 7, 2019, the Entertainment Software Association (ESA) welcomed as new members Intellivision Entertainment, Natsume Inc., Riot Games, SEGA of America, THQ Nordic, and Wizards of the Coast. The American video game industry enters the new year with its economic and social impact at an all-time high.

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explore policy, news and resources

results.
  • ESA Leadership Desk: Unpacking the Loot Box Conversation

    Perspectives /

    By Stanley Pierre-Louis, Chief Executive Officer, Entertainment Software AssociationAs the video game industry grows and evolves, we always encourage an open dialogue in order to address concerns from different perspectives. Lately, we put considerable effort into our dialogue with both players and policymakers on loot boxes. We’ve heard a…

  • ESA Announces Stanley Pierre-Louis as its Next President and CEO

    Entertainment industry veteran to lead association during a period of rapid growth and change in the global video game industryWASHINGTON – May 13, 2019 – Stanley Pierre-Louis, an industry executive with more than two decades of entertainment experience, will be the Entertainment Software Association’s (ESA) new President and CEO. The…

  • Q&A with ESRB President Patricia Vance

    Perspectives /

    Q1. For the uninitiated, could you start by telling us about the Entertainment Software Rating Board and its role in the video game industry?Sure. ESRB is the non-profit, self-regulatory body for the video game industry that empowers consumers, especially parents, with guidance that allows them to make informed decisions…

  • Essential Facts About Video Games and Violence

    Fact Sheets /

    Blaming video games for violence in the real world is no more productive than blaming the news media for bringing violent crime into our homes night after night. Numerous authorities have examined the scientific record and found that it does not establish any causal link between media content and…

  • Video Games In Your Community: Spotlight on California

    Perspectives /

    There aren't many game makers with a track record as impressive as Ted Price. For 25 years, Insomniac Games, the company he founded and where he still serves as CEO and president, has consistently been creating hit titles that have burrowed into the hearts and minds of players. Together,…

  • Entertainment Software Association Begins 2019 With Six New Member Companies

    Press Releases /

    On February 7, 2019, the Entertainment Software Association (ESA) welcomed as new members Intellivision Entertainment, Natsume Inc., Riot Games, SEGA of America, THQ Nordic, and Wizards of the Coast. The American video game industry enters the new year with its economic and social impact at an all-time high.

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The world’s premier event for computer and video games and related products.

The Video Game Industry

Economic Growth

The U.S. video game industry generates $90 billion in annual economic output while supporting nearly 429,000 jobs in all 50 states.

Reimagining Entertainment

Advocating for video game innovators transforming how we experience entertainment.

Find The Video Game Industry's Impact In Your State

Our Members

The ESA is the voice and advocate for companies that publish computer and video games and provides its members with expert insights into legal, policy, and public affairs matters.

505 Games
Activision Bilzzard
Bandai Namco Entertainment
Bethesda
CIGames
Capcom
Deep Silver
Disney Interactive Studios
EPIC Games
Electronic Arts
Focus
Gearbox
BENEFITS

LeaderShip and Expert Analysis

Our work on federal, state, and local matters is shaped by the issues that impact our members most. We partner with our members to set our priorities and lead the video game industry forward.

Exclusive E3 Discounts and Early Access

E3 is the best place for entertainment software companies to show groundbreaking new games and technologies and never-before-seen products to industry professionals, investors, media, influential insiders, and players. Only our members get discounts and early selection on booths and meeting spaces, early selection of hotel locations, and early access to the E3 press list.

Access to Proprietary Research

Our members receive access to a wide variety of research outputs, from our annual consumer report to more focused projects on topics such as console and PC players, video game use, streaming, and emerging technologies. Members are also active participants in our research efforts and help to drive the association’s research agenda.

IP Protection and Security

We value the creative talent of our members and work diligently to safeguard the hard work they put into delivering one-of-a-kind interactive experiences through our online protection efforts.

Philanthropic Partnerships

The ESA Foundation awards scholarships to aspiring women and minority video game creators, encourages inclusivity in our industry and other STEM fields, and supports schools and organizations using video games to improve the lives of America’s youth. Our members have opportunities to support our foundation and work with its partners across the country.

Working Groups

ESA members have access to over a dozen working groups that help set the organization’s priorities.

FAQS

LeaderShip and Expert Analysis

Our work on federal, state, and local matters is shaped by the issues that impact our members most. We partner with our members to set our priorities and lead the video game industry forward.

Exclusive E3 Discounts and Early Access

E3 is the best place for entertainment software companies to show groundbreaking new games and technologies and never-before-seen products to industry professionals, investors, media, influential insiders, and players. Only our members get discounts and early selection on booths and meeting spaces, early selection of hotel locations, and early access to the E3 press list.

Access to Proprietary Research

Our members receive access to a wide variety of research outputs, from our annual consumer report to more focused projects on topics such as console and PC players, video game use, streaming, and emerging technologies. Members are also active participants in our research efforts and help to drive the association’s research agenda.

IP Protection and Security

We value the creative talent of our members and work diligently to safeguard the hard work they put into delivering one-of-a-kind interactive experiences through our online protection efforts.

Philanthropic Partnerships

The ESA Foundation awards scholarships to aspiring women and minority video game creators, encourages inclusivity in our industry and other STEM fields, and supports schools and organizations using video games to improve the lives of America’s youth. Our members have opportunities to support our foundation and work with its partners across the country.

Working Groups

ESA members have access to over a dozen working groups that help set the organization’s priorities.

JOIN ESA

LeaderShip and Expert Analysis

Our work on federal, state, and local matters is shaped by the issues that impact our members most. We partner with our members to set our priorities and lead the video game industry forward.

Exclusive E3 Discounts and Early Access

E3 is the best place for entertainment software companies to show groundbreaking new games and technologies and never-before-seen products to industry professionals, investors, media, influential insiders, and players. Only our members get discounts and early selection on booths and meeting spaces, early selection of hotel locations, and early access to the E3 press list.

Access to Proprietary Research

Our members receive access to a wide variety of research outputs, from our annual consumer report to more focused projects on topics such as console and PC players, video game use, streaming, and emerging technologies. Members are also active participants in our research efforts and help to drive the association’s research agenda.

IP Protection and Security

We value the creative talent of our members and work diligently to safeguard the hard work they put into delivering one-of-a-kind interactive experiences through our online protection efforts.

Philanthropic Partnerships

The ESA Foundation awards scholarships to aspiring women and minority video game creators, encourages inclusivity in our industry and other STEM fields, and supports schools and organizations using video games to improve the lives of America’s youth. Our members have opportunities to support our foundation and work with its partners across the country.

Working Groups

ESA members have access to over a dozen working groups that help set the organization’s priorities.

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Stanley Pierre-Louis

President and CEO

Ana Molina

Chief Financial Officer

Aubrey Quinn

Senior Vice President, Communications & Public Affairs