Entertainment Software Association

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IN THE SPOTLIGHT

ECONOMIC GROWTH
COMPREHENSIVE INDUSTRY RESEARCH
E3
THOUGHT LEADERSHIP AND PERSPECTIVES

National Impact

Explore how the video game industry drives economic growth state by state.

explore policy, news and resources

results.
  • ESA President and CEO Stanley Pierre-Louis Recognized with 2021 Black in Gaming Foundation Award

    Press Releases /

    Entertainment Software Association President and CEO Stanley Pierre-Louis received the 2021 Black in Gaming (BIG) Image Award in recognition of his contributions to the video game industry during an online ceremony streamed on Saturday, November 13, 2021.“I’d like to express my deep gratitude to the team at Black in…

  • 2021 GamesBeat Summit Next Panel Explored Games as a Vehicle for Social Impact

    Events /

    On Wednesday, November 10, 2021, the Entertainment Software Association President and CEO Stanley Pierre-Louis moderated a GamesBeat Summit Next panel focusing on how video games are achieving social impact. Jessica Lindl, Unity Vice President of Social Impact, and David Washington, HiDef Founder and Chief Impact Officer, spoke with Pierre-Louis…

  • ESA Sponsored 12th Biennial Congressional Benefit Football Game

    Events /

    The Entertainment Software Association (ESA) served as an MVP sponsor for the 2021 Congressional Football Game, building connections between attendees and the video game industry. The 12th biennial game, held at Washington, D.C.'s Audi Field, featured members of Congress and former NFL players facing off against the U.S. Capitol…

  • Report: Benefits of Video Games in K-12 Education

    Academic Research / ESA Research /

    Video Games and EducationBenefits of Video Games in K-12 Education is a 2021 report produced by the Entertainment Software Association and the Higher Education Video Game Alliance that details how K-12 educators are using video games in classrooms across the U.S. to modernize learning opportunities and help students develop…

  • News Release: Report Details Benefits of Using Video Games in K-12 Education

    Press Releases /

    Learning Through Play Helps Develop Problem-Solving and Critical Thinking Skills and Meaningful Relationships WASHINGTON, D.C. – October 26, 2021 – The Entertainment Software Association (ESA) and Higher Education Video Game Alliance (HEVGA) today released a new report that details how K-12 educators are using video games in classrooms across…

  • Green Games Summit Launches on October 20, 2021

    Events /

    The Entertainment Software Association (ESA) today announced its support for the upcoming 2021 Green Games Summit, scheduled to run virtually October 20 – 21, 2021. Timed to precede the United Nations Climate Change Conference (COP26), each day contains over three hours of speakers, showcases, panels and networking opportunities.The summit…

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explore policy, news and resources

results.
  • ESA President and CEO Stanley Pierre-Louis Recognized with 2021 Black in Gaming Foundation Award

    Press Releases /

    Entertainment Software Association President and CEO Stanley Pierre-Louis received the 2021 Black in Gaming (BIG) Image Award in recognition of his contributions to the video game industry during an online ceremony streamed on Saturday, November 13, 2021.“I’d like to express my deep gratitude to the team at Black in…

  • 2021 GamesBeat Summit Next Panel Explored Games as a Vehicle for Social Impact

    Events /

    On Wednesday, November 10, 2021, the Entertainment Software Association President and CEO Stanley Pierre-Louis moderated a GamesBeat Summit Next panel focusing on how video games are achieving social impact. Jessica Lindl, Unity Vice President of Social Impact, and David Washington, HiDef Founder and Chief Impact Officer, spoke with Pierre-Louis…

  • ESA Sponsored 12th Biennial Congressional Benefit Football Game

    Events /

    The Entertainment Software Association (ESA) served as an MVP sponsor for the 2021 Congressional Football Game, building connections between attendees and the video game industry. The 12th biennial game, held at Washington, D.C.'s Audi Field, featured members of Congress and former NFL players facing off against the U.S. Capitol…

  • Report: Benefits of Video Games in K-12 Education

    Academic Research / ESA Research /

    Video Games and EducationBenefits of Video Games in K-12 Education is a 2021 report produced by the Entertainment Software Association and the Higher Education Video Game Alliance that details how K-12 educators are using video games in classrooms across the U.S. to modernize learning opportunities and help students develop…

  • News Release: Report Details Benefits of Using Video Games in K-12 Education

    Press Releases /

    Learning Through Play Helps Develop Problem-Solving and Critical Thinking Skills and Meaningful Relationships WASHINGTON, D.C. – October 26, 2021 – The Entertainment Software Association (ESA) and Higher Education Video Game Alliance (HEVGA) today released a new report that details how K-12 educators are using video games in classrooms across…

  • Green Games Summit Launches on October 20, 2021

    Events /

    The Entertainment Software Association (ESA) today announced its support for the upcoming 2021 Green Games Summit, scheduled to run virtually October 20 – 21, 2021. Timed to precede the United Nations Climate Change Conference (COP26), each day contains over three hours of speakers, showcases, panels and networking opportunities.The summit…

Load More

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The world’s premier event for computer and video games and related products.

The Video Game Industry

Economic Growth

The U.S. video game industry generates $90 billion in annual economic output while supporting nearly 429,000 jobs in all 50 states.

Reimagining Entertainment

Advocating for video game innovators transforming how we experience entertainment.

Find The Video Game Industry's Impact In Your State

Our Members

The ESA is the voice and advocate for companies that publish computer and video games and provides its members with expert insights into legal, policy, and public affairs matters.

505 Games
Activision Bilzzard
Bandai Namco Entertainment
Bethesda
CIGames
Capcom
Deep Silver
Disney Interactive Studios
EPIC Games
Electronic Arts
Focus
Gearbox
BENEFITS

LeaderShip and Expert Analysis

Our work on federal, state, and local matters is shaped by the issues that impact our members most. We partner with our members to set our priorities and lead the video game industry forward.

Exclusive E3 Discounts and Early Access

E3 is the best place for entertainment software companies to show groundbreaking new games and technologies and never-before-seen products to industry professionals, investors, media, influential insiders, and players. Only our members get discounts and early selection on booths and meeting spaces, early selection of hotel locations, and early access to the E3 press list.

Access to Proprietary Research

Our members receive access to a wide variety of research outputs, from our annual consumer report to more focused projects on topics such as console and PC players, video game use, streaming, and emerging technologies. Members are also active participants in our research efforts and help to drive the association’s research agenda.

IP Protection and Security

We value the creative talent of our members and work diligently to safeguard the hard work they put into delivering one-of-a-kind interactive experiences through our online protection efforts.

Philanthropic Partnerships

The ESA Foundation awards scholarships to aspiring women and minority video game creators, encourages inclusivity in our industry and other STEM fields, and supports schools and organizations using video games to improve the lives of America’s youth. Our members have opportunities to support our foundation and work with its partners across the country.

Working Groups

ESA members have access to over a dozen working groups that help set the organization’s priorities.

FAQS

LeaderShip and Expert Analysis

Our work on federal, state, and local matters is shaped by the issues that impact our members most. We partner with our members to set our priorities and lead the video game industry forward.

Exclusive E3 Discounts and Early Access

E3 is the best place for entertainment software companies to show groundbreaking new games and technologies and never-before-seen products to industry professionals, investors, media, influential insiders, and players. Only our members get discounts and early selection on booths and meeting spaces, early selection of hotel locations, and early access to the E3 press list.

Access to Proprietary Research

Our members receive access to a wide variety of research outputs, from our annual consumer report to more focused projects on topics such as console and PC players, video game use, streaming, and emerging technologies. Members are also active participants in our research efforts and help to drive the association’s research agenda.

IP Protection and Security

We value the creative talent of our members and work diligently to safeguard the hard work they put into delivering one-of-a-kind interactive experiences through our online protection efforts.

Philanthropic Partnerships

The ESA Foundation awards scholarships to aspiring women and minority video game creators, encourages inclusivity in our industry and other STEM fields, and supports schools and organizations using video games to improve the lives of America’s youth. Our members have opportunities to support our foundation and work with its partners across the country.

Working Groups

ESA members have access to over a dozen working groups that help set the organization’s priorities.

JOIN ESA

LeaderShip and Expert Analysis

Our work on federal, state, and local matters is shaped by the issues that impact our members most. We partner with our members to set our priorities and lead the video game industry forward.

Exclusive E3 Discounts and Early Access

E3 is the best place for entertainment software companies to show groundbreaking new games and technologies and never-before-seen products to industry professionals, investors, media, influential insiders, and players. Only our members get discounts and early selection on booths and meeting spaces, early selection of hotel locations, and early access to the E3 press list.

Access to Proprietary Research

Our members receive access to a wide variety of research outputs, from our annual consumer report to more focused projects on topics such as console and PC players, video game use, streaming, and emerging technologies. Members are also active participants in our research efforts and help to drive the association’s research agenda.

IP Protection and Security

We value the creative talent of our members and work diligently to safeguard the hard work they put into delivering one-of-a-kind interactive experiences through our online protection efforts.

Philanthropic Partnerships

The ESA Foundation awards scholarships to aspiring women and minority video game creators, encourages inclusivity in our industry and other STEM fields, and supports schools and organizations using video games to improve the lives of America’s youth. Our members have opportunities to support our foundation and work with its partners across the country.

Working Groups

ESA members have access to over a dozen working groups that help set the organization’s priorities.

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