|FOR IMMEDIATE RELEASE||
CONTACT: Dan Hewitt – dhewitt@theESA.com or 202.223.2400
Grants will Support the Development and Distribution of Innovative, Educational Technologies
October 7, 2010 – WASHINGTON, DC – Nine non-profits were awarded grants today from the computer and video game industry's philanthropic arm, the Entertainment Software Association (ESA) Foundation. The organizations receiving grants are as follows: Case Western Reserve University, Children's Health Education Center, The Cooper Institute, Edheads, Hirshhorn Museum and Sculpture Garden, HopeLab, iCivics, Web Wise Kids and World Wide Workshop. Two of the organizations – HopeLab and Web Wise Kids – are multi-year partners of the ESA Foundation.
"These grants wouldn't be possible without the help of our donors. It is thanks to their generosity that we are able to channel their support to such deserving recipients," said Michael D. Gallagher, president and CEO of the ESA. "The entertainment software industry is committed to improving the lives of America's youth through computer and video games, and other technologies. Our partners in this effort are using games to tackle some of the biggest issues of the day: children's health, online safety and the promotion of careers in math and science."
The grants will enable the nine organizations to advance these projects through 2011:
- Case Western Reserve University: The Great Lakes Game Project Challenge, in which high school students compete to create a game focused on wind energy;
- Children's Health Education Center: Creation of Act Now!, an e-learning program to combat bullying, which will be delivered to over 600 classrooms in Pennsylvania, Ohio and Wisconsin;
- The Cooper Institute: Enhancements and additions to NUTRIGAME, a portal for monitoring the nutrition knowledge and food choices of students in grades 3-5;
- Edheads: Development of an online engineering design experience for high school students, which is tailored to girls considering medical careers;
- Hirshhorn Museum and Sculpture Garden: Creation of a digital youth center to promote digital literacy skills among teens;
- HopeLab: Broadening distribution of Re-Mission, its computer game for teens with cancer, to dedicated camps and conferences;
- iCivics: Development of a Facebook game, Diplomat, that will simulate international negotiations and teach students about global political issues;
- Web Wise Kids: Additional statewide distribution of It's Your Call, a game that educates teens about the dangers of text messaging inappropriate content; and
- World Wide Workshop: Expanding the integration of Globaloria, a social learning network for designing and programming web-games, into 40 middle and high schools in 20 counties in West Virginia, supporting a statewide STEM game design competition, and the Globaloria Inspiration Awards for 2 outstanding schools in 2011.
The ESA Foundation was created by the American entertainment software industry to provide opportunities that can make a difference in the lives of America's youth. The Foundation is fully supported by proceeds from its limited edition charity game pack's sales and "Nite to Unite for Kids," its annual fund-raiser, which has raised more than $11 million in the last 12 years. For more information about the ESA Foundation, please visit www.theESA.com/foundation.