What's New...
6/4/2009
2009 E3 Expo Takes Video Game Industry to Next Level
6/2/2009
Sixty-Eight Percent of U.S. Households Play Computer or Video Games
6/2/2009
2009 State of the Industry Address — Delivered by Michael Gallagher, President and CEO, ESA
6/29/2009
Military uses virtual therapy to help troops heal wounds
6/26/2009
‘Just one more game'
Welcome to the Entertainment Software Association
The Entertainment Software Association (ESA) is the U.S. association exclusively dedicated to serving the business and public affairs needs of companies that publish computer and video games for video game consoles, personal computers, and the Internet.
The ESA offers a range of services to interactive entertainment software publishers including a global anti-piracy program, business and consumer research, government relations and intellectual property protection efforts.
The ESA also owns and operates the E3 Expo.
Video Game Voters Network
Video games are being threatened by legislation on the federal, state and local levels, and it is time for gamers to stand up and voice their concerns. The Video Game Voters Network leads this battle.
Resources for Parents
The ESA is working to help parents make sure that children are safe online and playing video games their parents consider appropriate. Through the Entertainment Software Rating Board (ESRB), the association has voluntarily established numerous tools and policies to help parents make educated choices and to encourage retailers to sell age-appropriate games to youth.
Anti-Piracy Information
The objective of ESA's Anti-Piracy Program is to attack and reduce global entertainment software piracy. Entertainment software piracy is estimated to cost the U.S. industry billions of dollars every year. The program's primary components are policy work, training and education, and a number of different enforcement efforts in the United States and abroad.
