What's New...
7/16/2008
Women Comprise 40 Percent of U.S. Gamers
6/30/2008
Minnesota Pays $65,000 in Legal Fees to the Video Game Industry
6/23/2008
Use of Video Game Technology in the Workplace Increasing
7/21/2008
Gaming isn't just a boys club now
7/20/2008
Youth learn game design
7/18/2008
Can Video Games Be Good for Your Health?
Welcome to the Entertainment Software Association
The Entertainment Software Association (ESA) is the U.S. association exclusively dedicated to serving the business and public affairs needs of companies that publish computer and video games for video game consoles, personal computers, and the Internet.
The ESA offers a range of services to interactive entertainment software publishers including a global anti-piracy program, business and consumer research, government relations and intellectual property protection efforts.
ESA also owns and operates the E3 Media & Business Summit.
Resources for Parents
The ESA is working to help parents make sure that children are safe online and playing video games their parents consider appropriate. Through the Entertainment Software Rating Board (ESRB), the association has voluntarily established numerous tools and policies to help parents make educated choices and to encourage retailers to sell age-appropriate games to youth.
Anti-Piracy Information
The objective of ESA's Anti-Piracy Program is to attack and reduce global entertainment software piracy. Entertainment software piracy is estimated to cost the U.S. industry billions of dollars every year. The program's primary components are policy work, training and education, and a number of different enforcement efforts in the United States and abroad.
Video Game Voters Network
Video games are being threatened by legislation on the federal, state and local levels, and it is time for gamers to stand up and voice their concerns. The Video Game Voters Network leads this battle.
