Games in Daily Life
Video games are no longer only a form of entertainment for children and young adults. The industry, its customers and its technology have vastly advanced in the past three decades. Entertainment software is now one of the fastest growing industries in the U.S. economy. And video games are driving technological and societal advancements that serve gamers and non-gamers alike. From education, to health, to business, the computer and video game industry is helping Americans lead healthier, happier and more productive lives.
Please visit any of the pages below to read more about "Games in Daily Life."
Backgrounders:
- Games and Art
- Games and the Economy
- Games and Education
- Games and Families
- Games and Health
- Games and Social Issues
- Games and the Workplace
- In-Game Adverstising
- The Transformation of the Video Game Industry
Additional Information:
