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Video Game Research Shows Boost in Confidence and Cognitive Function

Several new independent studies revealed significant educational, psychological and therapeutic benefits of video game play for gamers of all ages.

A study from Brock University found emotional and developmental gains among gamers. Researchers found that adolescents who play sports video games show enhanced self-esteem and confidence and are more likely to get involved in athletics. The study’s authors attributed these gains to the safe environment sports video games provide children to experience success and to develop and master sports-related skills.

Video game research shows boost in confidence and cognitive function

Screenshot from the Project: Evo brain training game.

Akili Interactive’s Project: Evo is a brain training game designed to simultaneously tax several mental abilities and help reverse mental decline in an aging population. When players repeatedly exercise their cognitive health, they strengthen multitasking and executive control. Project: Evo is still undergoing clinical trials but the preliminary research is promising. A study that examinedNeuroRacer — another Akili game and uses similar mechanics as Project: Evo — found that older adult players improved their memory, focus and multitasking abilities. Akili is seeking the Food and Drug Administration’s approval of Project: Evo as a medical device.

Researchers from Florida State University tested the brain-training effectiveness of the popular video game Portal 2 versus cognitive learning software developed by Lumosity. Portal 2players vastly outperformed their Lumosity peers and showed increased performance in problem solving, spatial skills and persistence. This study was the first to test a commercial video game against one specifically designed to enhance cognitive function.

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