Press Releases

Entertainment Software Association Applauds Passage of Women in STEM Bills

Washington, DC – February 16, 2017 – The Entertainment Software Association (ESA), which represents the U.S. video game industry, issued the following statement in response to Congressional passage of the “Promoting Women in Entrepreneurship Act” and the “INSPIRE Women Act.” Michael D. Gallagher, president and CEO of ESA, praised passage of these Science, Technology, Engineering, and Math (STEM) bills, stating:

“Women play a critical role in the growth of the video game industry and expanding diversity and inclusion. This STEM-focused legislation will open doors for women in technical fields, including interactive entertainment. We commend Representatives Comstock and Esty for their leadership on critical STEM issues and encourage President Trump to sign these bills.”

Video Game Industry Employment Backgrounder:

ESA offers a wide range of services to interactive entertainment software publishers, including conducting business and consumer research, providing legal and policy analysis and advocacy on First Amendment, intellectual property and technology/e-commerce issues, managing a global content protection program, owning and operating E3 and representing video game industry interests in federal and state government relations. For more information, visit ESA’s website or follow us on Twitter at @RichatESA or @ESAGovAffairs.

 

Related Stories

Active Video Gaming compared to Treadmill Walking and TV watching in Obese Children and Adolescents

Publication: The FASEB Journal Authors: Webb Smith, Ryan Moran, Caroline Fu and Trent Scott Abstract: Background: Screen time and physical inactivity have dramatically increased in […]

READ MORE

A Blended Web-Based Gaming Intervention on Changes in Physical Activity for Overweight and Obese Employees: Influence and Usage in an Experimental Pilot Study

Publication:  JMIR Serious Games Authors: Tessa Kouwenhoven-Pasmooij, Suzan Robroek, Sui Wai Ling, Joost van Rosmalen, Elisabeth van Rossum, Alex Burdorf and Myriam Hunink Abstract: Background: […]

READ MORE

The effects of video game therapy on balance and attention in chronic ambulatory traumatic brain injury: an exploratory study

Publication: BMC Neurology Authors: Sofia Straudi, Giacomo Severini, Amira Sabbagh Charabati, Claudia Pavarelli, Giulia Gamberini, Anna Scotti and Nino Basaglia Abstract: Background: Patients with traumatic […]

READ MORE