Industry Facts: The average compensation for a video game industry employee is nearly $95,000.
Industry Facts: The U.S. video game industry directly and indirectly employs more than 146,000 people.
Industry Facts: The video game industry added $6.2 billion to the U.S. economy in 2012.
Industry Facts: 86 percent of games rated by the ESRB in 2014 received a rating of “E,” “E10+,” or “T.”
Industry Facts: The average game player is 35 years old and has been playing computer and video games for 13 years.
Industry Facts: 44 percent of gamers are women.
Industry Facts: 59 percent of parents whose children are gamers play computer and video games with their children at least weekly.
Industry Facts: SuperData Research predicts the worldwide market for virtual goods will exceed $20 billion by 2015.
Industry Facts: Forrester Research expects cloud game play to reach 66 million U.S. households by 2017.
Industry Facts: 390 American colleges, universities, art and trade schools offer video game-related courses or degree programs.
Industry Facts: 74 percent of moms say they play video games, according to The NPD Group.
Industry Facts: 27 percent of adults age 50 and older say they play video games, according to The NPD Group.
Industry Facts: 91 percent of parents whose children play games are present when games are purchased or rented
Industry Facts: Of the most frequent game players, 35 percent of play games on their smartphones, and 21 percent play on their handheld device.
Industry Facts: 42 percent of Americans play video games regularly (3 hours or more per week), according to ESA’s 2015 Essential Facts.
Industry Facts: Americans spent $22.41 billion on video games, hardware, and accessories in 2014.

Improving What Matters

Around the Industry

How To Transform Education With Video Games
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Gaming brings big money to Georgia
May 7, 2015
The Unlikely Stars Of Americans’ Favorite Video Games
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ESA's Commitments

  • GlassLab

    Silicon Valley teems with innovators who drive advancements in the next-generation technology that transforms how we communicate, shop, travel, and play. Against this backdrop, one growing organization is applying this entrepreneurial spirit to the development of educational video games...

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  • Parent Resources

    ESA is committed to helping parents make sure that children are safe online and playing video games their parents consider appropriate. Through the Entertainment Software Rating Board (ESRB), the association has voluntarily established numerous tools to help parents make educated game choices...

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  • ESA Foundation

    Created by the American entertainment software industry in 2000, the ESA Foundation (ESAF) provides scholarships to the next generation of industry innovators and supports charitable organizations and schools that leverage entertainment software and technology...

    READ MORE

Around the Industry

How To Transform Education With Video Games
May 10, 2015
Gaming brings big money to Georgia
May 7, 2015
The Unlikely Stars Of Americans’ Favorite Video Games
May 8, 2015