What's New...
7/22/2010
ESA Applauds New Digital Media Incentives in North Carolina
7/14/2010
Game On: Entertainment Software Association Joins FOSI
7/28/2010
Why does the media still think video games are bad for kids?
7/28/2010
Video-game concerts, a movement that's more than a blip on orchestral landscape
7/25/2010
Blumenthal Takes On The Zombies
Welcome to the Entertainment Software Association
Supreme Court of the United States: Schwarzenegger v.
EMA/Entertainment Software Association
LEARN MORE ABOUT THIS IMPORTANT CASE
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Op-ed Column: The Court as Mr. Fix-It? — Linda Greenhouse, The New York Times
Prohibition ended 77 years ago, yet Americans have still not kicked the habit of trying to fix social problems by banning things. Read More »
Video Games Don’t Cause Children to Be Violent
The myth that video games cause violent behavior is undermined by scientific research and common sense.
Essential Facts About Games and Violence
Facts, common sense and studies all debunk the myth that there is a link between computer and video games and violence.
The Entertainment Software Association (ESA) is the U.S. association exclusively dedicated to serving the business and public affairs needs of companies that publish computer and video games for video game consoles, personal computers, and the Internet.
The ESA offers a range of services to interactive entertainment software publishers including a global anti-piracy program, business and consumer research, government relations and intellectual property protection efforts.
The ESA also owns and operates the E3 Expo.
To read more about the Entertainment Software Association, please click any of the following links:
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Video Game Voters Network
Video games are being threatened by legislation on the federal, state and local levels, and it is time for gamers to stand up and voice their concerns. The Video Game Voters Network leads this battle.
Resources for Parents
The ESA is working to help parents make sure that children are safe online and playing video games their parents consider appropriate. Through the Entertainment Software Rating Board (ESRB), the association has voluntarily established numerous tools and policies to help parents make educated choices and to encourage retailers to sell age-appropriate games to youth.
Anti-Piracy Information
The objective of ESA's Anti-Piracy Program is to attack and reduce global entertainment software piracy. Entertainment software piracy is estimated to cost the U.S. industry billions of dollars every year. The program's primary components are policy work, training and education, and a number of different enforcement efforts in the United States and abroad.

